AWDIO: Interactive Audio for Kids

AWDIO: Interactive Audio for Kids

Leading product strategy and UX design to transform passive screen time into high-agency audio adventures.

Client

LEGO Ventures

Year

2022

Role

Co-founder & Product Lead

The Vision: Combatting the "Zombie Effect"

Incubated under LEGO Ventures, AWDIO was designed to solve a critical parental pain point: the passive nature of screen time. My challenge was to design a "visual-first" audio platform that offered the engagement of a video game with the cognitive benefits of a podcast . I led the transition from a conceptual MVP into a scalable, high-fidelity product .

The explore screen, where the user can discover new stories. It features full screen cards with images and titles of the stories.
The browser screen in AWDIO, showing a list of available content, and the users active stories

The explore screen, where the user can discover new stories. It features full screen cards with images and titles of the stories.

UX Challenge: Gamifying Permission Friction

In kids’ tech, requesting system permissions (Microphone/Notifications) is a major drop-off point. To solve this, I designed a narrative-driven onboarding flow. By introducing 'Audie' the host , we turned technical requirements into "unlocking voice powers" within the story , . This lowered abandonment rates by framing friction as fun , , .

introducing the host Audie
asking the user to activate the microphone
activate the microphone modal in AWDIO
Step one on the onboarding flow in AWDIO. asking the user to turn on sound
Step two on in the onboarding flow in AWDIO, welcoming the user to the app
Step three in the onboarding flow, explainging how the pick

introducing the host Audie

Designing for Discovery & Agency

For children, cognitive load is a primary constraint. I implemented a card-based UI that prioritized visual recognition over text . To drive retention, I designed a "Continue Playing" module that allowed kids to resume complex, branching stories in a single tap, significantly reducing time-to-value for repeat sessions , .

The explore screen, where the user can discover new stories. It features full screen cards with images and titles of the stories.
The browser screen in AWDIO, showing a list of available content, and the users active stories
Browser screen showing a list of available content, here it is a list of quizzes

The explore screen, where the user can discover new stories. It features full screen cards with images and titles of the stories.

Interaction Design: The Player Engine

How do you visualize choice in an audio-only medium? I designed a bespoke branching story player featuring visual countdowns to "decision moments" . The UI provides tactile, immediate feedback during plot-branching and allows users to track their journey through a visual history of past choices , .

The player UI, in its minimized state, showing the time left until next interaction
The player UI, showing time left until the next interaction, the past plot choices, and an option to go back to past choices.
The end screem, where the user can replay, listen to the next episode, or listen to something else.

The player UI, in its minimized state, showing the time left until next interaction

Product Strategy: Scaling the Content Library

High production costs for interactive content threatened scalability. I led a strategic pivot to integrate third-party podcasts and audiobooks, wrapping them in our proprietary interactive layer . This move allowed us to scale our library by 400% in one quarter while maintaining the unique AWDIO value proposition , .

Browser screen, with a full width card taking the yser to a selection on content, here it is all quizzes
Browser screen showing a list of available content, here it is a list of quizzes
Showing a pop up when new content is available in AWDIO.

Browser screen, with a full width card taking the yser to a selection on content, here it is all quizzes

Engagement Loops: Gamified Learning

To boost Daily Active Users (DAU), I introduced interactive Quizzes . I focused the UX on "micro-moments" of delight: immediate confetti feedback for correct answers , educational "did you know" bitesize facts , and clear progression tracking to encourage replayability , .

Intro to a new quiz
UI for correct answer with confetti falling down, showing the user that they got the answer right.
After each question, the user is shown a fact related to the question they just answered.
UI for what a question looks like, showing the possible answers.
The final screen of the quiz, showing the user their score.

Intro to a new quiz

Impact & Technical Oversight

Beyond the pixels, I managed the development of an "offline-first" architecture, ensuring stories pre-loaded during the onboarding flow . Testing with 100+ families showed that our interactive mechanics drove 40% higher engagement than standard audio. This validated our IP, which ultimately evolved into our next GenAI venture.

Step two on in the onboarding flow in AWDIO, welcoming the user to the app

Step two on in the onboarding flow in AWDIO, welcoming the user to the app

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